111 lines
3.9 KiB
TypeScript
111 lines
3.9 KiB
TypeScript
import { finales, initials, tones } from "./pinyin";
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import { IState } from "./store";
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import { SylPart, Syllable, Tone } from "./types";
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import { GetSyllablesByInitAndFin, getRandomArray, toggleSylPart, toggle, included } from "./utils";
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export enum ActionType {
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toggleOne, toggleAll, refresh, setPause, setCount, setStatus, playing, toneSelect
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}
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export enum ToggleType { init, fin }
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export type TogglePayload = { type: ToggleType, part: SylPart }
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export type Action = { type: ActionType, payload?: number | ToggleType | TogglePayload };
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interface IFounds {
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foundSyllables:Syllable[],
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foundTones: Tone[],
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randomTones: Tone[]
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}
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interface IInitResult extends IFounds {
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allInitiales?:boolean,
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initiales: SylPart[]
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}
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interface IFinResult extends IFounds {
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allfinales?:boolean,
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finales: SylPart[]
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}
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interface IToneSelectResult extends IFounds {
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toneChecks: number[]
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}
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const proceedFounds = ( initiales: SylPart[], finales:SylPart[], tonesCheck:number[], count: number):IFounds=>
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{
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const foundSyllables:Syllable[] = GetSyllablesByInitAndFin( initiales, finales )
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const foundTones = tones.filter( t => foundSyllables.some( syl => syl.tones.some( st => st===t.tone && included<number>(tonesCheck, t.num) ) ) )
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const randomTones = getRandomArray(foundTones, count)
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return { foundSyllables, foundTones, randomTones }
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}
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const ProceedAllInitials = (state: IState):IInitResult =>
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{
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const toggled = state.allInitiales ? [] as SylPart[] : initials
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return {
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allInitiales: !state.allInitiales,
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initiales: toggled,
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...proceedFounds(toggled, state.finales, state.toneChecks, state.sylCount)
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}
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}
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const ProceedAllFinales = (state: IState):IFinResult =>
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{
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const toggled = state.allfinales ? [] as SylPart[] : finales
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return {
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allfinales: !state.allfinales,
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finales: toggled,
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...proceedFounds(state.initiales, toggled, state.toneChecks, state.sylCount)
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}
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}
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const ProceedInitiale = (state: IState, index: SylPart):IInitResult =>
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{
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const toggled = toggleSylPart(state.initiales,index)
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return {
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initiales: toggled,
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...proceedFounds(toggled, state.finales, state.toneChecks, state.sylCount)
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}
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}
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const ProceedFinale = (state: IState, index: SylPart):IFinResult =>
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{
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const toggled = toggleSylPart(state.finales,index)
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return {
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finales: toggled,
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...proceedFounds(state.initiales, toggled, state.toneChecks, state.sylCount)
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}
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}
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const ProceedToneSelect = (state: IState, index: number):IToneSelectResult => {
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const toggled = toggle<number>(state.toneChecks, index)
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return { toneChecks: toggled,
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...proceedFounds(state.initiales, state.finales, toggled, state.sylCount)
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}
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}
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export const reducer = (state:IState, action:Action):IState => {
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switch (action.type) {
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case ActionType.setPause: return { ...state, sylPause: action.payload as number }
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case ActionType.setCount: return { ...state,
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sylCount: action.payload as number,
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randomTones: getRandomArray(state.foundTones, action.payload as number) }
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case ActionType.refresh: return { ...state, randomTones: getRandomArray(state.foundTones, state.sylCount)}
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case ActionType.toggleAll: {
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if (action.payload as ToggleType === ToggleType.init) return { ...state, ...ProceedAllInitials(state) }
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if (action.payload as ToggleType === ToggleType.fin) return { ...state, ...ProceedAllFinales(state) }
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return state
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}
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case ActionType.toggleOne: {
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if ( (action.payload as TogglePayload).type === ToggleType.init)
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return { ...state, ...ProceedInitiale(state, (action.payload as TogglePayload).part ) }
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if ( (action.payload as TogglePayload).type === ToggleType.fin)
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return { ...state, ...ProceedFinale(state, (action.payload as TogglePayload).part ) }
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return state
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}
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case ActionType.toneSelect: return { ...state, ...ProceedToneSelect(state, (action.payload as number) ) }
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default: return state
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}
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} |